Skip to main content

Piezoelectric devices may soon be able to capture more energy from movement

Of all the energy-harvesting technologies presently in development, piezoelectric devices offer some of the most intriguing possibilities. They work by converting mechanical stress, which can take the form of movement-caused vibrations, into an electrical charge. This means that things such as shoesroadskeyboards - or anything else that moves or is subjected to movement - could be outfitted with piezoelectrics, which would produce power. Unfortunately, the range of vibrations that any one device can harness is presently quite limited. Research being conducted at North Carolina's Duke University, however, could change that.
Piezoelectric harvesters typically operate in a linear fashion, in that they can only be tuned to a particular frequency of vibration. While that may work well in the lab, where the same vibration can be produced over and over again, the real world tends to be a lot more random. Duke engineer Brian Mann decided that in order to generate a practical amount of electricity, the devices would need to be able to take advantage of a wider range of frequencies - essentially, they would need to benonlinear.
His research team proceeded to rework the mathematical principles used in the design of linear piezolelectric devices. They then built a physical laboratory model, in which magnets were used to bend a cantilevered arm made of piezolelectric material. By changing the orientation of the magnets, they were able to simulate the random nature of vibrations encountered in everyday life. However, by applying their new principles to the material, they were able to tune the arm so that it could harvest a wider range of those vibrations than would otherwise be possible.
"This nonlinear approach offers significant improvements in electricity production, sometimes on the order of one magnitude," said Mann. "More importantly, being able to capture more of the bandwidth would make it more likely that these types of devices would have practical uses in real world. These nonlinear systems are self-sustaining, so they are ideal for any electrical device that needs batteries or is in a location difficult to access."
A paper on the research was recently published in the journal Physica D: Nonlinear Phenomena.
Source: Duke University


Comments

Popular posts from this blog

Silent headset lets users quietly commune with computers

Advances in voice recognition technology have seen it become a more viable form of computer interface, but it's not necessarily a quieter one. To prevent the click-clacking of keyboards being replaced by noisy man-machine conversations, MIT researchers are developing a new system called AlterEgo that allows people to talk to computers without speaking and listen to them without using their ears. At first glance, the AlterEgo headpiece looks like the product of a design student who didn't pay attention in class. Instead of the familiar combination of an earpiece and microphone, the device is a cumbersome white plastic curve like the jawbone of some strange animal that hangs off the wearer's ear and arcs over to touch the chin. It might look strange, but it's based on some fairly sophisticated technology. Inside the Alterego are electrodes that scan the jaw and face from neuromuscular signals produced when the wearer thinks about verbalizing words without

Qualcomm showcases the Snapdragon S4 ahead of Mobile World Congress

We’ve already heard about Qualcomm’s latest processor, the Snapdragon S4 , which will be quad-core and utilize LTE. Qualcomm took the time to give us some details ahead of Mobile World Congress. The new SoC now supports up to three cameras (two in the back for 3D and one front-facing), 20-megapixels, and recording video at 1080p (30fps). We can also expect zero shutter lag, 3A processing (autofocus, auto exposure and auto white balance), and improved blink/smile detection, gaze estimation, range finding and image stabilization. Last but not least, it supports gesture detection/control, augmented reality , and computer vision (via Qualcomm’s FastCV). Hit the break for a couple of videos featuring image stabilization and gestures.

GitHub launches new mobile app for Android and iOS platforms

Github is one of the leading software development platform in the world that helps developer community to build, discover and share better software. Github, owned by tech giant Microsoft Corporation provides developers with a large number of tools and resources to get their projects off the ground. Github released its new free mobile app for Android and iOS platforms after several months of beta testing. The app is primarily designed to help the developer community to manage their projects when they not using their PC, letting them organize tasks, respond to the comments, give feedback on issues etc.   Github notifications shows up in an inbox like the E Mail notifications, you can swipe to wrap up a task or can save the modifications to come back later. This can be new favourite way for the developers to organize their tasks.  The app features a clean, intuitive, beautiful UI, with all attractive features you would expect from a mobile version of the platform, incl